Monday, June 10, 2013

Scroll Focus: Kinfolk Brave

So now that introductions are out of the way, it's time to start the real stuff.  I'm talking strategy.  Consider this the first of many posts dedicated to dissecting individual Scrolls.

So, for our inaugural Scroll Focus let's jump straight to what is currently the most popular (notorious) and valuable scroll in the game:

Kinfolk Brave

Now, if you are new to the game you may be asking "What is so special about this card?  It's only got 2 Attack, 2 Health and no special abilities."

I thought the same thing when I first dove into the trials, but after a few matches it became extremely evident just how powerful this guy is.  Especially once you realize that he does in fact have a special ability.

"Oh, he does?"

Yes... notice the 1 Countdown?  This means that he attacks EVERY round.

Think about that for a second.  How many cards attack every round?  I can think of a few others off the top of my head.
Wildling - 4 Growth, and starts at 0 Attack.
Destroyer- 4 Energy, has 2 attack but can't move.
Copper Automation - 1 Energy, has 4 attack but self destructs after it attacks.
Charge Coil - 3 Energy, does 1 damage to a random unit every turn. Can't Move.  Can't control who it 
                                                                               hits.  Also, I don't think it's damage can be buffed.


So to summarize, he gets 2 Attack, can attack EVERY turn, can move like a normal Creature and only costs 2 Growth!  That is pretty unique and pretty damn useful.  With a cost of only 2 Growth that makes him very versatile, and can come into play as early as the second round to start making the enemy's life a mess.

So, he only has 2 Attack you say? Well, if you have played Growth or played against them you may soon come to realize that growth has a large number of buff cards.  Dryadic Power, Champion Ring, Bear Paw, Crimson Bull, Unleash Inner Power, Ancestral Totem, and God Hand, all of which increase a unit's Attack.  It is very easy to stack a couple enchantments on him and have a beast who is throwing out 6+ damage a round.

Also of note is his 2 starting health.  Most early game plays only do 1 damage, so he can survive things like a Ragged Wolf, Frost Gale, Illthorn, Kabonk, or Inferno Blast.  Throw a Bear Paw and Elan Vital or Leeching Ring and he suddenly gets a bit more staying power.

If need be you can also toss a Dryadic Power on him for the +3 health making him hard to do away with.  The downside is it roots him in place, but you can still use him to help lock down a lane from behind a Druid Burial Ground or Eternal Statue.

So, now that you realize how awesome he is those of you who don't play Growth may be asking "How do I deal with this guy?"

Well, the best way to do it is to kill him.  Order can throw out a Spearman with their +2 Spiky. Energy has direct damage scrolls like Spark and Ember bonds that can hit him from behind Walls. Also throwing Rigged onto a structure can deter a Kinfolk Brave attack.  Growth probably has the hardest time getting rid of this guy.  Their two early game direct damage spells are Frost Gale, and Ranger's Bane.  Frost Gale only does 1 damage, and also damages your own units.  Ranger's Bane does 1 damage per turn which will kill him in two turns if the Kinfolk Brave isn't buffed, but it's common for players to throw on an Elan Vital or Druid Burial Ground to counteract this.  So basically as Growth you need to take him down quick before he can get buffed up and behind a wall.  Or if you are lucky a Frost Gale / Ragged Wolf can take him down in a surprise attack. So even if you can't outright kill him, knocking him down to 1 HP can open up doors to kill him on your next turn.

One other weak point for the Kinfolk Brave is he does not have relentless so even a buffed out Kinfolk Brave can be slowed down with cheap creatures and walls soaking all his damage.  There are also other options such as Violent Dispersal that straight out kills any unit, or Pushback that will return him to a player's hand.

So, now you know more about the Kinfolk Brave, one of the most versatile badasses that currently exists in Scrolls.

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